Reflecting: Design notebook question
· What is a variable? What is it good for?
Creating: Open-ended designing
· This lesson is an opportunity to go back to a project you started in a previous lesson or start on a fresh idea.
·You can use the starter projects handouts for projects ideas to work on, including:
o Collide: Help Scratch cat navigate a field of Gobos.
o Catlibs: Create an interactive word game.
o Scrolling: Create the foundation for a side-scrolling game.
· Stop after working for 20 minutes, now check in with a neighbor to share what you were working on.